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CONTENTS OF PROCEEDINGS

Keynote & Invited Talks, and STAR

  • Multilingual Virtual City Guides
    Karina Rodriguez Echavarria, Michel Genereux, David B. Arnold


  • Collision Detection for Rigid Bodies: A State of the Art Review
    Charbel Fares, Yskandar Hamam


  • Realistic 3D Simulation of Garments
    Andre Gagalowicz


  • New Graphics API and GPU Hardware Architecture Co-development
    Timour Paltashev


  • Intelligent visibility-based 3D scene processing techniques for computer games
    Dimitri Plemenos, Jerome Grasset, Benoit Jaubert, Karim Tamine


  • Realtime Animation and Visualisation of Complex Scenes on Standard PCs
    Wolfgang Strasser


  • Video compression standards evolution
    Dmitriy Vatolin

Software presentations

  • ImagiCAD: Experimental Image Based Modeling System
    Victor Lempitsky, Denis Ivanov, Anton Shokurov, Yevgeniy Fedotov, Yevgeniy Kuzmin


  • Universal 3D (U3D)
    Alexander Majorov


  • Prospects of LGS: Application and Development
    Sergey Preis, Alexey Kazakov


  • Real-time 3D graphics systems: from Simulators to Virtual Studios
    Boris S. Dolgovesov, Boris S. Mazurok, Maxim U. Shevtsov, Boris B. Morozov, Alexey V.Rukhlinskiy, Alexandr V. Pekarskiy, B.A. Naumov, Vladimir M. Fomichev


  • Integration of the volume rendering system with virtual studio
    Aleksey V. Rukhlinskiy, Maxim U. Shevtsov , Boris S. Dolgovesov

Full papers (in English)

  • Thematic processing of the Earth remote sensing multispectral data
    V.V. Asmus, A.A. Buchnev, V.P. Pyatkin


  • Detection and localization of differences on the images of printed circuit boards
    Ilya Bogin, Eugeniy Chepin, Alexander Firsov


  • Impulse-based Approach for Rigid Body Collisions Simultaneous Resolution
    Egor Ermolin, Alexey Kazakov


  • The Reconstruction of Missing Frames in Historical Films, a Layered Approach
    Jan Fransens,. Fabian Di Fiore˘, Frank Van Reeth˘


  • Representation and Analysis of 3D Shape
    Wolfgang Heiden, Rita Cornely


  • Robin Hood’s Algorithm for Time-Critical Level of Detail
    Eduardo Hernandez, Bedrich Benes


  • Physically-based particle modeling for dance verbs
    Chi-Min Hsieh, Annie Luciani


  • AMLESAC: A New Maximum Likelihood Robust Estimator
    Anton Konouchine, Victor Gaganov, Vladimir Veznevets


  • Modeling and Evaluating of the Stewart Platform
    Alexander V. Korobeynikov, Vadim E. Turlapov


  • New method of 3D reconstruction from mechanical engineering drawings based on engineering semantics understanding
    Jianping Liu, Bangyan Ye


  • Modern architecture of light-weight CAD
    Vladimir N. Malukh, Alexey G. Nickitin


  • Discontinuity analysis for noise estimation in stochastic computations of photo-realistic soft shadows
    Yuri Moiseenko, Igor Sevastianov, Alexei Soupikov


  • 3D Flow visualization using GPU-driven particle system
    Oleg A. Potiy, Alexey A. Anikanov


  • Reconstruction of Shapes Based on Normals Analysis
    Irina Semenova, Vladimir Savchenko, Ichiro Hagiwara


  • Feature Sensitive Surface Simplification
    Georgios Stylianou


  • Crest Line Extraction From Point Clouds
    Georgios Stylianou, Yiorgos Chrysanthou


  • Nonorthogonal RGB-space decomposition
    Natalia Vaganova


  • “GrowCut” - Interactive Multi-Label N-D Image Segmentation By Cellular Automata
    Vladimir Vezhnevets, Vadim Konouchine


  • Deforming Rheological Objects Using an Adaptive Mesh
    Huynh Quang Huy Viet, Takahiro Kamada, Hiromi T.Tanaka, Naoki Ueda


  • Collision Detection of Functionally Defined Objects for Constant Time
    Sergei I. Vyatkin, Boris S. Dolgovesov


  • Relief shape inheritance and graphical editor for the landscape design
    Egor A. Yusov, Vadim E. Turlapov

Full papers (in Russian)

  • Compression of the geometrical information of complex objects on the basis of generating models
    Pyotr Abdulin, Vladimir Frolovsky


  • State of the Art in Software Visualization for Parallel Computing
    Vladimir L. Averbukh, Alexandr Baydalin, Damir Ismagilov, Alexey Kazantsev


  • Optimization of Ray Tracing in Octrees
    Valery Bobkov, Sergey Melman, Yurij Ronshin


  • System Vector: dialogs, methods and examples
    Valery Bolotov, Mikhail Gomziakov, Jury Ronshin, Vjatcheslav Sedykch


  • Visualization of city environment by means of plenoptic method
    Yurij Borisov


  • Ant colony approach to defining Hamilton cycle on segments
    Natalie D. Ganelina, Vladimir D. Frolovsky


  • Data visualization on parallel computer systems
    Andrey Karpov


  • Generation of Geometrical Objects by Iterative Method
    Pavel A. Kim


  • An approach to high realistic multilayer cloud rendering in dynamic day time and weather conditions
    Semyon Kozlov, Nikolay Elykov, Igor Belago


  • Unfolding of volumetric details of garments with the help of a graphic method
    Valentina Kurysheva


  • Integration methods in the problem of modelling of fabric based on particles method
    Vladimir Landovsky


  • Skeleton of multiply-connected polygonal domain
    Leonid Mestetskiy


  • Multi-Triangulation as applied to very large terrains visualization
    Natalia Mirza, Alexey Skvortsov, Roman Chadnov


  • Research and Application of Bionical Methods and Models for Automated Design of the Round Routes of Geometrical Objects
    Galina Pushkaryova


  • Visual modelling of hybrid systems
    Jury V. Shornikov, Oksana V. Nikonova


  • Multidimensional Histogram and Separating of the Vector Feature Space on the Unimodal Clusters
    Valeria Sidorova


  • The Developing of the 3D Spine Model by Means of Trigonometric Interpolation Summs and Spline interpolation
    Yury V. Sivets


  • Rational method of motion description in Internet
    Vladimir V. Tyutin

Work in Progress and Short Papers (in English)

  • Efficient application of Optical Objects in light simulation software
    Sergey V. Ershov, Dmitry D. Zhdanov


  • Geometric problems and algorithms in mathematical modeling
    Valery P. Il'in


  • A Multi-Pass Multi-Stage Multi-GPU Collision Detection Algorithm
    Jose M. Juarez-Comboni, Andy M. Day


  • Photogrammetric Technique for Accurate Human Body 3D Model Reconstruction
    Vladimir Knyaz


  • Combined Guided Tracking and Matching with Adaptive Track Initialization
    Anton Konouchine, Victor Gaganov, Vladimir Vezhnevets


  • Image Database Retrieval by Fast Hermite Projection Method
    Danil Kortchagine, Andrey Krylov


  • About interactive modeling system with the help of implicit function
    Aleksey Litvinenko, Vladimir Usov


  • Adaptive Multiresolution Filter Banks for Image and Audio Processing
    Alexey Lukin, Daria Kalinkina, Denis Kubasov


  • Real-time visualization of large vector HP-GL based maps
    Maxim Tyulin, Yulii Ketkov


  • Optimal polygonization of implicit surfaces
    Vladimir Usov


  • ‘Modest AdaBoost’ – Teaching AdaBoost to Generalize Better
    Alexander Vezhnevets, Vladimir Vezhnevets


  • Some algorithms of videosequences compression and their investigation
    Tagir Waleev, Feodor Murzin

Work in Progress and Short Papers (in Russian)

  • Problem definition for psychological grounding of user modeling during development of the specialized visual systems
    Vladimir L. Averbukh., Natalia Averbukh, Denis Perevalov, Dmitry Toporkov, Inna Toporkova


  • Illumination simulation and creation of photorealistic images via Internet
    Boris Barladyan, Alexey Voloboy, Nadezhda Vyukova, Vladimir Galaktionov, Nikolay Deryabin


  • Face Feature Extraction Methods For the Task of Face Recognition
    Peter V. Bazanov, Oxana V. Josan


  • Mysteries as the way of organizing teaching process on the bases of modern possibilities of PC
    Valery Bolotov, Alexandre Zelenin, Sergey Sobotovich


  • Models and algorithms for photorealistic visualization of scenes including crystals
    Victor A. Debelov, Maxim A. Sattarov


  • Light meshes development: approximation of ray tracing solution, GPU implementation
    Victor A. Debelov, Lioudmila F. Vassilieva, Iliya Novikov


  • High realistic visualization and animation of open water surfaces in virtual reality systems
    Nikolay Elykov, Igor Belago, Stanislaw Kuzikowski


  • Visualization of large volume grids
    Dmitry Gorbashevsky, Alexey Kazantsev


  • Spherical distortion correction at photographs by neural networks
    Maria Karaseva


  • Voxelization Of Functional Forms
    Alexander Katasonov, Sergei I. Vyatkin , Boris S. Dolgovesov


  • Creation of graphic primitives in the HP-GL
    Juli L. Ketkov, Alexander I. Kusnetsov


  • On some problems of computational geometry. Isogeometric smoothing and geometric search
    Alexander Kulikov


  • Using of the TTF in creating of geographical map publishing form
    Alexander I. Kuznetsov


  • Using volumetric method for 3D surface reconstruction
    Andrey G. Pozin


  • Triangulation Of Functional Forms
    Sergei Shevelev, Sergei I. Vyatkin , Boris S. Dolgovesov


  • Real-time volume rendering system based on typical graphics accelerator
    Maxim U. Shevtsov, Boris S. Dolgovesov


  • Automation of the process of histological material morphometry
    Maria Vasilieva, Igor Lobiv, Feodor A. Murzin


  • Adaptive rendering of three dimension scenes using hierarchical cells structure
    Alexander Zhirkov, Alexander Parshin



The Institute of
Computational Mathematics
and Mathematical Geophysics,
SB RAS



In cooperation with


Eurographics Association



ACM SIGGRAPH



Ledas Ltd.



S3 Graphics Inc



Institute of Automation and Electrometry, SB RAS



Institute of Informatics
Systems, SB RAS



Novosibirsk State University



Moscow State University



Institute of Applied
Mathematics, RAS



isiCAD



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CAD/CAM/CAE Observer



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