, NVIDIA 1.0 (SDK): NVIDIA GameWorks VRNVIDIA DesignWorks VR.
GeForce Quadro , , , 360.
API , NVIDIA Multi-Res Shading2. Multi-Res Shading , 50% .
1.0 Windows10.
GameWorks VR
GameWorks VR :
- Multi-Res Shading , , . Multi-Res Shading, Maxwell, , .
- VRSLI , , .
GameWorks VR . Epic Games Multi-res Shading VRSLI GameWorks VR Unreal Engine43.
GameWorks VR :
- Context Priority GPU , Asynchronous Time Warp, , .
- Direct Mode NVIDIA - (head-mounted displays), Windows, . .
- Front Buffer Rendering GPU , .
DesignWorks VR
NVIDIA DesignWorksVR, , , , , , GameWorks VRSDK :
- Warp and Blend API, , , , - .
- Synchronization , GPU , . , Frame Lock, Stereo Lock, Swap Groups Swap Barriers, .
- GPU Affinity .
- Direct for Video -, (CAVE) .
GameWorks VR. DesignWorks VR .
NVIDIA:
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Π NVIDIA
NVIDIA (NASDAQ: NVDA) 1993. 頗 , , . http://www.nvidia.ru, http://nvidianews.nvidia.com http://blogs.nvidia.com.
(1) PC- 1920×1080 30fps 1680×1512 90fps . http://blogs.nvidia.com/blog/2015/11/09/gameworks-vr-unreal-engine-4-ue4/
(2) VRX 2015 Epic Games 50% Reflections Subway UE4 NVIDIA Multi-Res Shading. http://blogs.nvidia.com/wp-content/uploads/2015/11/VRX-Keynote-Final3_Page_12.png
(3) http://blogs.nvidia.com/blog/2015/11/09/gameworks-vr-unreal-engine-4-ue4/
-, , , , NVIDIA GameWorks VR1.0, NVIDIA DesignWorks VR1.0; , , , . , CPU , , , , , , , , , , NVIDIA , 10-Q , 26 2015. SEC NVIDIA . , , , , , , , NVIDIA , .
2015NVIDIA Corporation. . NVIDIA, NVIDIA, GeForce, Quadro, NVIDIA DesignWorks, NVIDIA GameWorks Maxwell / NVIDIA / . / / . , , .