20 2015

NVIDIA VR

GameWorks VR DesignWorks VR; GameWorks VR Multi-Res Shading 50%

-, 19, 2015 蠗 .
NVIDIA GameWorks VR

, . 1 3D- .

, NVIDIA 1.0 (SDK): NVIDIA GameWorks VRNVIDIA DesignWorks VR.

  GeForce Quadro , , , 360.

API , NVIDIA Multi-Res Shading2. Multi-Res Shading , 50% .

  1.0 Windows10.

GameWorks VR

GameWorks VR :

  • Multi-Res Shading , , . Multi-Res Shading, Maxwell, , .
  • VRSLI , , .

GameWorks VR . Epic Games Multi-res Shading VRSLI GameWorks VR Unreal Engine43.

GameWorks VR :

  • Context Priority GPU , Asynchronous Time Warp, , .
  • Direct Mode NVIDIA - (head-mounted displays), Windows, . .
  • Front Buffer Rendering GPU , .
DesignWorks VR

NVIDIA DesignWorksVR, , , , , , GameWorks VRSDK :

  • Warp and Blend API, , , , - .
  • Synchronization , GPU , . , Frame Lock, Stereo Lock, Swap Groups Swap Barriers, .
  • GPU Affinity .
  • Direct for Video -, (CAVE) .

GameWorks VR. DesignWorks VR .


NVIDIA:

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Π NVIDIA
NVIDIA (NASDAQ: NVDA) 1993. 頗 , , . http://www.nvidia.ru, http://nvidianews.nvidia.com http://blogs.nvidia.com.


(1) PC- 1920×1080 30fps 1680×1512 90fps . http://blogs.nvidia.com/blog/2015/11/09/gameworks-vr-unreal-engine-4-ue4/

(2) VRX 2015 Epic Games 50% Reflections Subway UE4 NVIDIA Multi-Res Shading. http://blogs.nvidia.com/wp-content/uploads/2015/11/VRX-Keynote-Final3_Page_12.png

(3) http://blogs.nvidia.com/blog/2015/11/09/gameworks-vr-unreal-engine-4-ue4/


-, , , , NVIDIA GameWorks VR1.0, NVIDIA DesignWorks VR1.0; , , , . , CPU , , , , , , , , , , NVIDIA , 10-Q , 26 2015. SEC NVIDIA . , , , , , , , NVIDIA , .

2015NVIDIA Corporation. . NVIDIA, NVIDIA, GeForce, Quadro, NVIDIA DesignWorks, NVIDIA GameWorks Maxwell / NVIDIA / . / / . , , .


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