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, () , ( dimson3d n:PhysX), 3D- RENDER.RU, , , Autodesk Developer Network.
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Autodesk Maya :
(, ), .
:)
Maya .
Maya. , , , . Autodesk Maya , .
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. 1. Autodesk Maya 2016
. , Shelf, , , . , , , , . , , , , , .
. , 4K (38402160 ), , . Macintosh MacBook Pro Retina Display.
, . Preferences Interface Interface Scaling.
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. 2. Preferences.
Autodesk Maya 2016 , OpenType, TrueType Postscript .
, . , , .
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. 3. Rigging Maya Muscle
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. 4. Hotkey Editor Maya 2016
Maya , . Script Editor Node Editor, Hypershade.
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. 5. Node Editor
, Maya , API OpenGL 2.x. , , , , Maya OpenGL. Viewport 2.0 2016 Maya API OpenGL 4.x. Maya Output Window Terminal ( Linux Mac OS X), , OpenGL Maya.
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. 6. Viewport 2.0 API Open GL
Maya .
, - , / CG. , , . , Maya , , . , , , , Autodesk / . , CPU . ( / ) . , Autodesk Maya 2016.
Evaluation Manager
Evaluation Manager (EM) , Maya, CPU GPU . , Maya Directed Graph (DG) Forward Evaluation Graph (FG). , FG , , Evaluation Shedule (ES). ES (), . , , Directed Graph.FG ; () , / .
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. 7. Evaluation Preferences
Evaluation Manager:
- DG Dependency Graph. Maya ( 2016).
- Serial Evaluation Manager, (serial evaluation). Maya 2016.
- Parallel , . Maya 2016.
GPU Override Evaluation Manager , Serial Parallel. , . . GPU Override Viewport 2.0.
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. 8. , Evaluation
, Evaluation Heads Up Display. Frame Rate, . Profiler Tool System Monitor.
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. 9. DG Evaluation
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. 10. Serial Evaluation
Parallel () . , . System Monitor .
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. 11. Parallel Evaluation
, GPU ? Maya . , , GPU NVIDIA Quadro K2000 K4000, -. Terminal :
- Initialized VP2.0 renderer { }
- OpenCL evaluator is attempting to initialize OpenCL.
- Detected 1 OpenCL Platforms:
- 0: NVIDIA Corporation. NVIDIA CUDA. OpenCL 1.1 CUDA 6.5.20.
- Supported extensions: cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing
- cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll
- OpenCL evaluator choosing OpenCL platform NVIDIA Corporation.
- Choosing OpenCL Device Quadro K4000. Device Type: GPU Device is available.
, OpenCL Quadro K4000, Evaluation Modes . GPU Override, GPU .
() GPU . GPU , , 4 7 . , Maya.
Maya (Profiler Tool)
. . Maya , - . , CPU, Maya 2016 Profiler Tool.
. 12. Profiler Tool
Record/View Categories. , .
, Maya, , . , Search Search Options. Autodesk Maya, .
. Category View, . , Record/View Categories, .
, Profiler Tool. CPU View. , . , , , . , .
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. 13. CPU View
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. 14. Thread View
, , , Profiler Tool. Profiler Tool. , , ( ), ( / ), . , .
, () . Profiler Tool.
Maya LT Unity Unreal Engine. Maya 2016 .
Maya Mac OS X Windows File , . Maya Unity Unreal Engine, Game Exporter.
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. 15. File Game Exporter
Game Exporter . , , .
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. 16. Game Exporter
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. 17. Cloud Import and Export
UV
2014 , Autodesk Maya UV . 2014 Modelling Toolkit, 2016 Maya .Maya, , . 0, 0, 0. , Interactive Creation. .
Maya Marking Menus . , . . Marking Menus , . Marking Menus . , .
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. 18. Marking Menu
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. 19. In-View Editor Bevel
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. 20. Move Maya 2016
Pivot. , MTK Pivot, 2016 Maya, MTK, Pivot . , . Pivot .
Modelling Toolkit Maya 2016.
- : Modelling Toolkit Maya. Bridge, Bevel Extrude Edit Mesh, Modelling Toolkit, Marking Menu, .
- Transform Constraints: Move, Rotate Scale Transform Constraints, (. 21. Edge Transform Constraint) , . Modeling Toolkit Transform Constraints .
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. 21. Edge Transform Constraint
- Selection Constraints: Angle, Border Shell Modeling Toolkit. Propagation Polygon Selection Constraint (Select => Use Constraints). New Edge Loop Edge Ring , .
- Soft Selection: Modeling Toolkit , , Maya Soft Selection, Maya.
- Modeling Toolkit: Handle Selection Manipulator Visibility Manipulator preferences, Quad Draw Tool Hotkey mappings Modelling Preferences.
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. 22. MTK, Maya, Manipulators Modelling
- Target Weld Tool: Merge Edge Tool Merge Vertex Tool , Target Weld Tool, Maya. .
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. 23. Target Weld Tool
- : [Y] (Multi-Cut Tool, Quad Draw Tool, Connect Tool Target Weld Tool) .
Bevel, , , , , , , ( ), Bevel . Maya 2016 Bevel , .
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. 24. Bevel
Maya
, Maya . . CG . Maya. Autodesk Mudbox . Mudbox, . , , Mudbox Maya, .Sculpting. Tool Settings, , , . , Maya Viewport 2.0 Sculpting Mudbox.
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. 25. Tool Settings Sculpting
, Maya 2016 , , , . , .
UV Maya
, Maya UV. , Unfold3D, Maya . UV . , 8 UV . Unfold3D .
. 26. UV Editor ( )
UV Editor , , , . UV , . , UV . UV Tool Settings.
UV . . :
- Unfold UV Tool UV UV . , UV .
- Cut UV Tool UV UV (Shell). , , , , . , UV .
- Grab UV Tool UV U V. , . Twist UV , .
- Pinch UV Tool UV . , UV , .
- Optimize UV Tool UV .
- Sew UV Tool UV . , . UV Edge Loop. , Sew UV Tool .
- Freeze UV Tool UV , UV.
- Pull UV Tool. UV .
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. 27. Freeze UV Tool UV
Maya 2016, UV , , , .
OpenSubdiv
Maya 2015 OpenSubdiv, Pixar, Maya 2016 .- Adaptive subdivision: OpenSubdiv Catmull-Clark Adaprive Subdivision GPU , , . Adaptive Subdivision , , , . OpenSubdiv Cutmull-Clark Adaptive Windows Linux OpenGL 4 DirectX 11 .
- UV Tiling: OpenSubdiv tiled textures .
Maya , API. . , Maya production , mental ray, V-Ray, RenderMan, 3delight, Arnold . Maya, . Maya 2016 , , . , mental ray for Maya , , .
, Maya 2016 Evaluation Manager. , . Evaluation Manager Maya 2016 , , Evaluation Manager.
(nodes) Evaluation Manager
(node behavior) Frozen , Evaluation Manager. , Evaluation Manager, , . ., , Profiler Toool DG Profiler.
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. 28. . Node Behavior UUID
Motion Trails
Motion Trails, Maya , 2016 . , (Show Frame Timing). , Show Current Frame. Anchor Transform, , (rig).Blend Shapes
Blend Shapes , Maya. , Blend Shapes , Sculpting.
. 29. Blend Shapes
:
- Add New Target , .
- Edit , .
- Rebuild Blend Target Blend Shape .
- Remove target (trash can icon) Blend Shape.
(deformers) . Maya , , .
. , .
2014 Autodesk Maya . , mental ray, ShaderFX , Color Management. Autodesk Maya 2016 , , .
Color Management
Autodesk Maya 2015 Extension 1 . 2015 Extension 1 , , Maya 2011 - 2015, , Maya 2016. , Maya . , , , beauty pass , OpenEXR. , Autodesk Smoke, Autodesk Flame Premium, The Foundry NUKE (NUKEX NUKE STUDIO), Blackmagic Fusion, sRGB , . . Maya Viewports, mental ray for Maya , .
. 30. Maya 2016
Render View . , On/Off, . , .
Floating Point . HDR , , HDR .
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. 31. HDR (mental ray IBL light) Viewport 2.0 Floating Point . ( )
, Autodesk Maya 2016 OpenColorIO (OCIO), Sony Pictures Imageworks . OCIO , NUKE The Foundry, Maya , -.
Maya . XML, , , Firefox.
OCIO .
, Color Management System , . , Color Management. Input Color Space Rules .
Color Management, . Color Picker sRGB Linear. (Eyedropper) , Color Management, , . , web-.
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. 32. Color Picker Maya 2016.
Hypershade (Lookdev Editor)
Autodesk Maya 2016 Hypershade. , , , Hypershade.
.33. Hypershade (Lookdev Editor)
Hypershade , . , Hypershade Property Editor, . Create/Bins . Hypershade . Browser , , : , , , . , , Node Editor. Node Editor , .
, . Hypershade, Hypershade Maya, Render View, Outliner, Viewport .
. , Solo ( S), , Material Preview . . .
, , Hypershade . , Node Editor Maya, .
mental ray.
mental ray for Maya 2016
mental ray , 3ds Max Maya , . Autodesk Maya 2016 mental ray.Maya 2014, . , 2015 MILA (mental images layering shaders), , String Options mental ray Standalone.
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. 34. mental ray for Maya Render Settings ( Quality Scene)
Light Importance Sampling, , , , mental ray, GI Final Gather GPU. GPU GI, Ambient Occlusion Final Gather. , , NVIDIA CUDA.
mental ray for Maya . Maya 2009 , . , mila_material, , mental ray .
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. 35.
, Deep Images NUKE. NVIDIA OpenEXR . mental ray. Deep Compositing Deep Images mental ray , mental ray for Maya.
Viewport 2.0
, Viewport 2.0, . , Maya 2015 API DirectX, , ShaderFX. , Maya, .Hardware Renderer 2.0 Autodesk Maya 2016 Hardware Fog. . , , Playblast , , .
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. 36. Viewport 2.0
Viewport 2.0 :
- Hold-Out Shape
- .
- Deferred Parallel ( Display, Prefernces) , .
- Blind data
- Active object pivot
- UV Editor 2d Texture Placement, place2dTexture UV Editor Viewport 2.0.
- Interactive sequence caching
- : Solid Fractal, Volume Noise, Marble, Env Chrome, Env Sky, Env Sphere.
Viewport 2.0 , . , Viewport 2.0 , .
, , UV . Autodesk Maya 2016 Modelling Toolkit, Legacy MTK. , . , , , . , , . , Autodesk Maya 2016 , . 3D , Maya.