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11 2015

Autodesk Maya 2016: , ,

isicad.ru: Autodesk 2016, , Autodesk. Autodesk Inventor 2016?, Autodesk AutoCAD 2016? Autodesk 3ds Max 2016?.

, () , ( dimson3d n:PhysX), 3D- RENDER.RU, , , Autodesk Developer Network.

Autodesk . Autodesk Maya 2016 .
. , . CG , 2016 .

Autodesk Maya :

(, ), .

:)

Maya .

Maya. , , , . Autodesk Maya , .

. 1. Autodesk Maya 2016

Qt, UI. , , . UI , Windows, Mac OS X Linux.

. , Shelf, , , . , , , , . , , , , , .

. , 4K (38402160 ), , . Macintosh MacBook Pro Retina Display.

, . Preferences Interface Interface Scaling.

. 2. Preferences.

Maya 2009 . , , , , , , , Heads Up Display. .

Autodesk Maya 2016 , OpenType, TrueType Postscript .

, . , , .

. 3. Rigging Maya Muscle

Hotkey Editor. . , Autodesk Sofftimage.

. 4. Hotkey Editor Maya 2016

, , , . . Runtime Command Editor, MEL Python .

Maya , . Script Editor Node Editor, Hypershade.

. 5. Node Editor

, Maya 2016. Viewport 2.0, 4- . 2016 .

, Maya , API OpenGL 2.x. , , , , Maya OpenGL. Viewport 2.0 2016 Maya API OpenGL 4.x. Maya Output Window Terminal ( Linux Mac OS X), , OpenGL Maya.

. 6. Viewport 2.0 API Open GL

OpenGL API ShaderFX Viewport 2.0 DirectX. , Viewport 2.0 , GPU, API OpenGL 3.3 4.0 2009 . , GLSL Physically based shader, ShaderFX, OpenGL Core Profile.

Maya .

, - , / CG. , , . , Maya , , . , , , , Autodesk / . , CPU . ( / ) . , Autodesk Maya 2016.

Evaluation Manager

Evaluation Manager (EM) , Maya, CPU GPU . , Maya Directed Graph (DG) Forward Evaluation Graph (FG). , FG , , Evaluation Shedule (ES). ES (), . , , Directed Graph.

FG ; () , / .

. 7. Evaluation Preferences

Evaluation Manager:

  • DG Dependency Graph. Maya ( 2016).
  • Serial Evaluation Manager, (serial evaluation). Maya 2016.
  • Parallel , . Maya 2016.

GPU Override Evaluation Manager , Serial Parallel. , . . GPU Override Viewport 2.0.

. 8. , Evaluation

C, aka Skif aka Swordlord, . .

, Evaluation Heads Up Display. Frame Rate, . Profiler Tool System Monitor.

. 9. DG Evaluation

DG () . , , , , , . , .

. 10. Serial Evaluation

Serial . , , , . System Monitor . Profiler Tool, , , .

Parallel () . , . System Monitor .

. 11. Parallel Evaluation

, Parallel , , . Profiler Tool, Viewport 2.0.

, GPU ? Maya . , , GPU NVIDIA Quadro K2000 K4000, -. Terminal :

  • Initialized VP2.0 renderer { }
  • OpenCL evaluator is attempting to initialize OpenCL.
  • Detected 1 OpenCL Platforms:
  • 0: NVIDIA Corporation. NVIDIA CUDA. OpenCL 1.1 CUDA 6.5.20.
  • Supported extensions: cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing
  • cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll
  • OpenCL evaluator choosing OpenCL platform NVIDIA Corporation.
  • Choosing OpenCL Device Quadro K4000. Device Type: GPU Device is available.

, OpenCL Quadro K4000, Evaluation Modes . GPU Override, GPU .

() GPU . GPU , , 4 7 . , Maya.

Maya (Profiler Tool)

. . Maya , - . , CPU, Maya 2016 Profiler Tool.

. 12. Profiler Tool

. , , , Start Recording. , . , Buffer Size .

Record/View Categories. , .

, Maya, , . , Search Search Options. Autodesk Maya, .

. Category View, . , Record/View Categories, .

, Profiler Tool. CPU View. , . , , , . , .

. 13. CPU View

Thread View, , .

. 14. Thread View

, . , - , , Bifrost. , .

, , , Profiler Tool. Profiler Tool. , , ( ), ( / ), . , .

, () . Profiler Tool.

Maya LT Unity Unreal Engine. Maya 2016 .

Maya Mac OS X Windows File , . Maya Unity Unreal Engine, Game Exporter.

. 15. File Game Exporter

Unity Unreal Engine FBX assets .

Game Exporter . , , .

. 16. Game Exporter

. Autodesk , Autodesk 360. Maya 2016 Cloud Import / Export. Autodesk, Autodesk 360 Maya, . Autodesk 360 , , . .

. 17. Cloud Import and Export

Autodesk , DropBox, , .

UV

2014 , Autodesk Maya UV . 2014 Modelling Toolkit, 2016 Maya .

Maya, , . 0, 0, 0. , Interactive Creation. .

Maya Marking Menus . , . . Marking Menus , . Marking Menus . , .

. 18. Marking Menu

Maya 2016 . In-View Editor . Channel / Layer Editor Attribute Editor, .

. 19. In-View Editor Bevel

(Move, Rotate, Scale) Pivot. , Tool Settings . Move (Rotate, Scale) Settings. , Modelling Toolkit .

. 20. Move Maya 2016

, MTK Maya. MTK .

Pivot. , MTK Pivot, 2016 Maya, MTK, Pivot . , . Pivot .

Modelling Toolkit Maya 2016.

  • : Modelling Toolkit Maya. Bridge, Bevel Extrude Edit Mesh, Modelling Toolkit, Marking Menu, .
.
  • Transform Constraints: Move, Rotate Scale Transform Constraints, (. 21. Edge Transform Constraint) , . Modeling Toolkit Transform Constraints .

. 21. Edge Transform Constraint

  • Selection Constraints: Angle, Border Shell Modeling Toolkit. Propagation Polygon Selection Constraint (Select => Use Constraints). New Edge Loop Edge Ring , .
  • Soft Selection: Modeling Toolkit , , Maya Soft Selection, Maya.
  • Modeling Toolkit: Handle Selection Manipulator Visibility Manipulator preferences, Quad Draw Tool Hotkey mappings Modelling Preferences.

. 22. MTK, Maya, Manipulators Modelling

  • Target Weld Tool: Merge Edge Tool Merge Vertex Tool , Target Weld Tool, Maya. .

. 23. Target Weld Tool

  • : [Y] (Multi-Cut Tool, Quad Draw Tool, Connect Tool Target Weld Tool) .

Bevel, , , , , , , ( ), Bevel . Maya 2016 Bevel , .

. 24. Bevel

Maya

, Maya . . CG . Maya. Autodesk Mudbox . Mudbox, . , , Mudbox Maya, .

Sculpting. Tool Settings, , , . , Maya Viewport 2.0 Sculpting Mudbox.

. 25. Tool Settings Sculpting

Blend Shapes. Sculpting Blend Shapes. Blend Shape , , . , Maya Turtle mental ray for Maya. (displacement maps) (bump maps).

, Maya 2016 , , , . , .

UV Maya

, Maya UV. , Unfold3D, Maya . UV . , 8 UV . Unfold3D .

. 26. UV Editor ( )

Maya , , , , UV . Color Management .

UV Editor , , , . UV , . , UV . UV Tool Settings.

UV . . :

  • Unfold UV Tool UV UV . , UV .
  • Cut UV Tool UV UV (Shell). , , , , . , UV .
  • Grab UV Tool UV U V. , . Twist UV , .
  • Pinch UV Tool UV . , UV , .
  • Optimize UV Tool UV .
  • Sew UV Tool UV . , . UV Edge Loop. , Sew UV Tool .
  • Freeze UV Tool UV , UV.
  • Pull UV Tool. UV .

. 27. Freeze UV Tool UV

UV Editor Pin UV's. , UV , . , Freeze UV Tool, Pin UV's , UV .

Maya 2016, UV , , , .

OpenSubdiv

Maya 2015 OpenSubdiv, Pixar, Maya 2016 .
  • Adaptive subdivision: OpenSubdiv Catmull-Clark Adaprive Subdivision GPU , , . Adaptive Subdivision , , , . OpenSubdiv Cutmull-Clark Adaptive Windows Linux OpenGL 4 DirectX 11 .
  • UV Tiling: OpenSubdiv tiled textures .

Maya , API. . , Maya production , mental ray, V-Ray, RenderMan, 3delight, Arnold . Maya, . Maya 2016 , , . , mental ray for Maya , , .

, Maya 2016 Evaluation Manager. , . Evaluation Manager Maya 2016 , , Evaluation Manager.

(nodes) Evaluation Manager

(node behavior) Frozen , Evaluation Manager. , Evaluation Manager, , . .

, , Profiler Toool DG Profiler.

. 28. . Node Behavior UUID

. UUID (Universally Unique Identifier). , API.

Motion Trails

Motion Trails, Maya , 2016 . , (Show Frame Timing). , Show Current Frame. Anchor Transform, , (rig).

Blend Shapes

Blend Shapes , Maya. , Blend Shapes , Sculpting.

. 29. Blend Shapes

:

  • Add New Target , .
  • Edit , .
  • Rebuild Blend Target Blend Shape .
  • Remove target (trash can icon) Blend Shape.

(deformers) . Maya , , .

. , .

2014 Autodesk Maya . , mental ray, ShaderFX , Color Management. Autodesk Maya 2016 , , .

Color Management

Autodesk Maya 2015 Extension 1 . 2015 Extension 1 , , Maya 2011 - 2015, , Maya 2016. , Maya . , , , beauty pass , OpenEXR. , Autodesk Smoke, Autodesk Flame Premium, The Foundry NUKE (NUKEX NUKE STUDIO), Blackmagic Fusion, sRGB , . . Maya Viewports, mental ray for Maya , .

. 30. Maya 2016

, Color Management. , , , mental ray for Maya . , , , .

Render View . , On/Off, . , .

Floating Point . HDR , , HDR .

. 31. HDR (mental ray IBL light) Viewport 2.0 Floating Point . ( )

Color Profile, , . Color Profile, , Color Profile . Maya , Maya 2016 sRGB.

, Autodesk Maya 2016 OpenColorIO (OCIO), Sony Pictures Imageworks . OCIO , NUKE The Foundry, Maya , -.

Maya . XML, , , Firefox.

OCIO .

, Color Management System , . , Color Management. Input Color Space Rules .

Color Management, . Color Picker sRGB Linear. (Eyedropper) , Color Management, , . , web-.

. 32. Color Picker Maya 2016.

Hypershade (Lookdev Editor)

Autodesk Maya 2016 Hypershade. , , , Hypershade.

.33. Hypershade (Lookdev Editor)

Hypershade , - Lookdev Editor. , , .

Hypershade , . , Hypershade Property Editor, . Create/Bins . Hypershade . Browser , , : , , , . , , Node Editor. Node Editor , .

, . Hypershade, Hypershade Maya, Render View, Outliner, Viewport .

. , Solo ( S), , Material Preview . . .

, , Hypershade . , Node Editor Maya, .

mental ray.

mental ray for Maya 2016

mental ray , 3ds Max Maya , . Autodesk Maya 2016 mental ray.

Maya 2014, . , 2015 MILA (mental images layering shaders), , String Options mental ray Standalone.

. 34. mental ray for Maya Render Settings ( Quality Scene)

, mental ray for Maya . , . MILA (layering.so) architectural.so (mia_material_X). , , layering .

Light Importance Sampling, , , , mental ray, GI Final Gather GPU. GPU GI, Ambient Occlusion Final Gather. , , NVIDIA CUDA.

mental ray for Maya . Maya 2009 , . , mila_material, , mental ray .

. 35.

. Maya Maya Render Layers Pass Contribution Maps, layering , mental ray . architectural.so. mental ray for Maya.

, Deep Images NUKE. NVIDIA OpenEXR . mental ray. Deep Compositing Deep Images mental ray , mental ray for Maya.

Viewport 2.0

, Viewport 2.0, . , Maya 2015 API DirectX, , ShaderFX. , Maya, .

Hardware Renderer 2.0 Autodesk Maya 2016 Hardware Fog. . , , Playblast , , .

. 36. Viewport 2.0

, , .

Viewport 2.0 :

  • Hold-Out Shape
  • .
  • Deferred Parallel ( Display, Prefernces) , .
  • Blind data
  • Active object pivot
  • UV Editor 2d Texture Placement, place2dTexture UV Editor Viewport 2.0.
  • Interactive sequence caching
  • : Solid Fractal, Volume Noise, Marble, Env Chrome, Env Sky, Env Sphere.

Viewport 2.0 , . , Viewport 2.0 , .

, , UV . Autodesk Maya 2016 Modelling Toolkit, Legacy MTK. , . , , , . , , . , Autodesk Maya 2016 , . 3D , Maya.


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